The work of viticulture (grape producing) workers involves long hours of repetitive movements in awkward postures. This case study highlights how a participatory intervention reduced the risk of MSDs in the sect
Strumenti pratici e orientamenti sui disturbi muscoloscheletrici
Per consentire un’agevole valutazione e gestione dei rischi di DMS nei luoghi di lavoro, la nostra banca dati di facile utilizzo contiene vari strumenti pratici e materiali orientativi sviluppati a livello dell’UE e nazionale.
Le risorse includono studi campione e materiali visivi e riguardano svariati settori, tipi di pericolo e misure di prevenzione. Alcune sono rivolte in modo specifico a determinati soggetti interessati, ad esempio datori di lavoro, lavoratori o dirigenti, mentre altre alla gestione dei DMS tra gruppi specifici di lavoratori. Le risorse possono essere filtrate per una di queste categorie o altre ancora, così non avrai problemi a trovare esattamente ciò che cerchi.
Resources available (305)
The GZA Ziekenhuizen group of hospitals from Belgium wanted to cultivate a sustainable ergonomics culture throughout the entire organisation. To achieve this, they consulted with experts but also asked employees at all levels to actively participate. As a result, an ergonomics policy was developed...
Mobile working: laptops; tablet; smartphones - there are emerging health issues increasingly being linked to mobile technology including musculoskeletal disorders. AGR shows the main risks associated with use of mobile devices and how to prevent them.
COVID-19 presents a new and emerging work-related health risk. This discussion paper explores the disproportionate risks facing migrant workers, already among most vulnerable in Europe’s workforce.
This leaflet illustrates some of the most common risks in the agricultural sector, including musculoskeletal disorders.
Practical and visual course teaching kids the best way to use all the different devices they might see each day so that they don’t hurt themselves. The course covers things like computers, laptops, tablets, games consoles and smart phones. It takes around 10 minutes to complete.
Practical and visual course teaching teens the best way to use all the different devices they might see each day so that they don’t hurt themselves. The course covers things like computers, laptops, tablets, games consoles and smart phones. It takes around 10 minutes to complete.