This case study highlights the successful collaboration of management, carpenters, an ergonomist and architect to create a safe and ergonomic workplace. The ergonomist facilitated the project and worked closely with two carpenters to analyse risks and define specifications for the new workshop.
Praktiske værktøjer og vejledning om muskel- og skeletbesvær
For at gøre det let for arbejdspladserne at vurdere og håndtere risici forbundet med muskel- og skeletbesvær har vi bygget vores brugervenlige database op omkring en række praktiske værktøjer og vejledningsmaterialer udviklet på EU- og landsplan.
Ressourcerne omfatter casestudier og visuelle materialer og dækker en lang række sektorer, faretyper og forebyggelsesmetoder. Nogle er specifikt rettet mod bestemte aktører, f.eks. arbejdsgivere, arbejdstagere eller ledere, og nogle mod håndteringen af muskel- og skeletbesvær blandt bestemte grupper af arbejdstagere. Du kan søge i ressourcerne på disse eller flere andre kategorier. Aldrig har det været lettere at finde lige det, du leder efter.
Resources available (172)
The GZA Ziekenhuizen group of hospitals from Belgium wanted to cultivate a sustainable ergonomics culture throughout the entire organisation. To achieve this, they consulted with experts but also asked employees at all levels to actively participate. As a result, an ergonomics policy was developed...
A resource / campaign website for girls (aged 11 – 18 years´s old) at school. Creating a campaign, gathering research around what the girls want to see changed in the school or in PE to encourage them to get active or putting on activities.
This YouTube channel help keep kids fit, healthy and more importantly having fun; training alongside their favourite hero whilst they homeschool.
Website including loads of Disney inspired indoor games and 10 Minute Shake Up activities to help kids stay active while everyone's at home.
Practical and visual course teaching kids the best way to use all the different devices they might see each day so that they don’t hurt themselves. The course covers things like computers, laptops, tablets, games consoles and smart phones. It takes around 10 minutes to complete.
Practical and visual course teaching teens the best way to use all the different devices they might see each day so that they don’t hurt themselves. The course covers things like computers, laptops, tablets, games consoles and smart phones. It takes around 10 minutes to complete.